Janah, Nidaul (2025) Pengaruh Penggunaan Gamification Berbasis Educaplay Terhadap Motivasi Belajar Peserta Didik Pada Mata Pelajaran Pendidikan Agama Islam Dan Budi Pekerti di SMA. Skripsi thesis, UIN Imam Bonjol Padang.
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| Item Type: | Thesis (Skripsi) |
|---|---|
| Subjects: | Agama Islam Agama Islam > Agama Islam Umum |
| Divisions: | Fakultas Tarbiyah dan Keguruan > Pendidikan Agama Islam |
| Depositing User: | Ruang Baca FTK |
| Date Deposited: | 21 Apr 2026 07:18 |
| Last Modified: | 21 Apr 2026 07:18 |
| URI: | http://repository.uinib.ac.id/id/eprint/29507 |
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